BioWare have released a new trailer for Mass Effect 3's Leviathan DLC. A single player DLC, Leviathan takes place during the events in Mass Effect 3, and adds new characters, weapons and upgrades. Check out the trailer below. Leviathan will be released on the 28th August for Xbox 360 and PS3.
BioWare has released a trailer for Mass Effect 3's upcoming Leviathan add-on, which promises to feature a fresh chunk of single-player content.
Taking place during the events of Mass Effect 3, the add-on introduces new characters, weapons and upgrades as Shepard and the gang race around space on the trail of a mysterious foe. "Something lurks in the dark corners of space," says the blurb, "something powerful enough to kill a Reaper. Shepard must discover the most closely guarded secret in the galaxy before the Reapers silence it forever. "
EA and Bioware officially announced a new single player campaign DLC for Mass Effect 3 a few days ago. Called "Leviathan", this DLC will allow players to see new areas of the Citadel, meet new characters, and check out new planets and star systems. Also it has been detailed that the history of the Reapers will be fleshed out a little more. The DLC is set during the events of Mass Effect 3, where players are hunting something that is rumoured to be powerful enough to destroy a Reaper. The hunt begins to reveal secrets of the Leviathan. As well as this, BioWare have also revealed the "Firefight Weapon Pack" DLC. This small DLC adds new weapons for the single player campaign. Check out the trailer below. No release date has been revealed as of yet, but it will be available on the PC, Xbox 360 and PS3.
EA and BioWare today officially announced the first new single-player campaign related DLC for Mass Effect 3 called Leviathan.
Players will see new planets and star systems, new areas of the Citadel and meet new characters to further flesh out the game’s story and flesh out the history of the Reapers.
Taking place during the events of Mass Effect 3, players will be thrust into the darkest corners of space where they will hunt a mysterious being rumoured to be powerful enough to destroy a Reaper. As they race against time, they will begin to unravel the secret of the Leviathan.
In addition to ‘Leviathan’, BioWare also revealed the ‘Firefight Weapon Pack’ DLC. It will offer “two powerful new weapons and five bonus weapons” for the single-player campaign.
Take a look at the Leviathan announcement trailer below.
No release date has been revealed, but the Leviathan DLC will available on the PC, Xbox 360 and PS3 for US$10 or 800 Microsoft points.
An third-party developer will be porting Mass Effect 3 across to Nintendo's Wii U. Melanie Faulknor, Assistant Localization Project Manager at BioWare told Got Game that they will be working with a developer that has had plenty of experience developing games for Nintendo platforms. Nothing else has been revealed as of yet.
Mass Effect 3 Extended Cut DLC will be released on the 26th June, BioWare have announced.
This free to download DLC is set to give an improved sense of closure for fans who had complained that the original ending left too many unanswered questions. This 1.9GB update brings with it new cinematic sequences and epilogue scenes that will allow players to get a "deeper insight into Commander Shepard's journey", depending on what choices the player settled on during playing the game.
This DLC will also show how successfully players reached their endings, depending on these choices, their successes and failures during play. BioWare have also recommended that players load a save before the attack on Cerberus Base, and play through until the end of the game from there.
So whilst the endings don't change, BioWare have promised that this hefty free download should provide a more fleshed out ending, where the ending will differ much greater than before, again putting a deeper emphasis on player choices.
Mass Effect 3 fans...you've not got long to wait now!
I've always been incredibly jealous of talented musicians. Yes, I passed a music GCSE with an A, I can pick up a tune by ear within seconds on the piano, and I strum occasionally on the guitar, but I'm definitely not great at it. Miracle of Sound is one person where this jealousy lies with. A musician who utilizes YouTube to share his self-written songs inspired by games, Miracle of Sound's work is definitely worth a listen.
I managed to grab a few questions with the man himself on his music, favourite games, and much more.
Q. Hey Miracle of Sound! Can you introduce yourself to us?
MoS: Hi all! I'm Gav, I'm a big nerd and I make music about nerdy things that I love.
Q. Miracle of Sound sounds rather noble. Where did you come up with the name?
MoS: Ha, you say 'noble', some say 'arrogant'. Actually the name is not self-referential so it is neither of those: it's the title of an old song I wrote which was literally about how music was awesome, hence 'The Miracle Of Sound' just refers to music and the effect it has on people. It's also a slight little tribute to Soundwave, my favourite Transformer.
Q. You've had an impressive amount of hits on your videos, and have built up quite a fanbase! When did you first realize that this was going to be big?
MoS: I guess that depends on how we're defining 'big', I mean, everything is relative and to me when 'Gordon Freeman Saved My Life' got 20,000 hits I thought that was big - then when 'Commander Shepard' got almost a million, that was bigger.... and now that it's my job and I'm past 10 million views across the web, it feels wonderful and a little overwhelming but I hope to get bigger and bigger! But if I had to pick a point where I knew this could be my job, I'd say after Commander Shepard blew up, I signed with the Escapist and Bioware started plugging me.
Q. You've created a huge variety of tracks for different videogames now, such as Skyrim, Mass Effect and Gears of War. What has been your favourite track to write/perform so far, and what game do you intend on writing more songs about in the near future?
MoS: I have a few favourites. Normandy is a track I always go back and listen to, I just love the way it starts at a whisper and builds into a big crescendo. I love 'Little Sister' and 'Redemption Blues' as both are dark love songs in their own way and are quite emotionally satisfying for me to listen to - one is for a man loving and protecting his family and one for a Big Daddy having paternal 'love' or something of the sort, for the Little Sisters. Sweet L.A. was really fun because I got to bring in Gary and Jack for the Sax and Piano parts - I rarely work with other musicians but those guys were special. I also got to do some jazzy singing on that one too which I have never tried before.
Q. One of my personal favourites is your collaboration with Malukah on "Legends of the Frost." How did this come about, and would you consider collaborating with her again in the future?
MoS: Well, we were mutual fans and didn't know it. She put out a Tweet about my 'Sovngarde Song' video saying she loved it and I responded with 'Sweet! Wanna do a collaboration?' And so we did. It was pretty simple really! Ha! And yes, we will surely work together again. Malu is a lovely person - (very talented and far more humble than I) -and we're friends now so I think we'll definitely do something again at some stage.
Q. If you had to choose one game, past or present to write a song about next...what would it be?
MoS: I want to make a song about Halo but I can never seem to come up with the right song. Maybe when Halo 4 comes out I'll get it right!
Q. As many people familiar with your work would know, you were picked up by The Escapist. How did this happen, and how has this contributed to your success?
MoS: Well, I was a member of their forums for a couple of years and I posted a lot. Did user reviews, that kinda thing. After Commander Shepard blew up I just emailed them and asked if they'd like to have me as a contributor and they said yes. It was again, a very simple procedure. It has helped me out hugely, the Escapist has a large fanbase and every fortnight tonnes of new people discover my work. I think I actually have more views there overall than I do on Youtube.
OK, now for some quick fire "favourites" questions. Ready?
MoS: Ready! I love these
Q. Favourite game of all time?
MoS: Fallout 3/Mass Effect 2
Q. Favourite game character?
MoS: Ezio Auditore. I am very gay for Ezio.
Q. Favourite game soundtrack or song?
MoS: I adore the Modern Warfare 2 soundtrack by Hanz Zimmer but I think my all time favourite has to be Jack Wall's Mass Effect 2 score, especially the Suicide Mission. Chills every time!
Q. Thanks for answering my questions! OK, final one, what should we expect next from Miracle of Sound?
MoS: You can expect a song about a game I have never covered before, that due to its main character Nate Drake I get a lot of requests for from female fans. ;) Thanks for the questions!
BioWare have released a new cinematic trailer for Mass Effect 3. The "Take Earth Back" trailer shows the assault on Earth by Reapers, which is quickly followed by Shepard leading an attack against them.
You can check out the trailer below. Also, the Mass Effect 3 trailer is up and ready to try out on the Playstation 3, PC, and Xbox 360. A section of multiplayer is also available in the demo, so rope a friend in!
Mass Effect 3 is released on the 6th March in the US, 8th March in Australia, and the 9th March in Europe.
Star Wars: The Old Republic has just unveiled it's first major patch. BioWare released the patch yesterday, which includes new bosses and a mini-raid.
The raid, entitled "Kaon Under Siege", is limited to a group of four, and carries a level 50 flashpoint. Four bosses have also been added to "Karagga's Palace".
A new tier for level 50 PvP warzones, changes to the open PvP on Ilum and bug fixes have been added to this patch. The bug fixes remove glitches, such as the one in which players were blocked from continuing in a conversation, and inaccessible datacrons are now accessible.
Bioware's fantasy epic RPG series Dragon Age may be expanding from its single-player format. According to rumours from Kotaku, the multiplayer is going to be a component of a future title or expansion.
The multiplayer is being developed with DICE's new Frostbite 2 engine. Whilst Dragon Age III is yet to be revealed, it is unknown whether or not the multiplayer will be included within the games release, or if it will be available in the form of DLC.