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Showing posts with label iPod Touch. Show all posts
Showing posts with label iPod Touch. Show all posts

Thursday, 14 March 2013

Fruit Ninja Soft Toy is Too Cute!

In a recent trip to Toy's 'R Us, me and my boyfriend picked up this little guy who we just found too cute to leave behind. It also reminded me a lot of the talking fruit in The Muppets, which I love!

Behold, the Fruit Ninja apple, complete with a ninja headband, and squishy fruit-cutting sound effects!

Check him/her/it out below. This soft toy was £5 in Toys 'R Us (in store...it doesn't appear to be on their website), but you can also pick up the whole range here


Tuesday, 12 February 2013

Pokemon TV Comes To iOS!

Pokemon has made it's way to the iPad, iPod Touch and iPhone in the form of an app called Pokemon TV.

Free to download, Pokemon TV allows fans to watch episodes of Pokemon from every generation (there are currently 50 available). Pokemon films can also be watched when the become available, including Pokemon The Movie: Kyurem Vs. The Sword of Justice, which will be streaming from the 15th to the 18th February.

You can download the app here



Tuesday, 4 September 2012

Rovio Announce "Bad Piggies"

Rovio have announced that a sequel to Angry Birds will be coming soon...or should that be a spin-off?

Bad Piggies, coming to iOS, Android and Mac on the 27th September, will be set on the pigs side rather than the birds this time around. Details at this stage are very limited. We can gather from the title that gamers will probably be controlling the pigs this time, rather than the birds. Other than that, a brief teaser video was put up online until more information is released. Check it out below!

Tuesday, 31 July 2012

Apple Release Patent For Controller

A patent application for Apple has surfaced online. The patent details the companies own games controller (which looks a lot like the Playstation 3 Dualshock controller).


The controller will be used with existing i0S devices and Apple TV, and can turn iOS devices into a remote control. Check out the full patent details here.


Saturday, 28 July 2012

The Walking Dead Shambles onto iOS This Week


Telltale Games have launched an iOS version of The Walking Dead: The Game this week. 
The first episode, A New Day, is now available to download on the Apple App Store. Episodes 2 to 5 can also be pre-ordered via the App store. 
Walking Dead: The Game will run on the iPad 2, iPhone 4, iPhone 4S and all 4th generation and above iPods.

Wednesday, 4 July 2012

ExQuizit Review

Whether you enjoy a pub quiz or not, there's no denying that people love their general knowledge quizzes. There are a few around in game format, but one of the latest to hit the scene is Boboshi's ExQuizit, developed for the iPod Touch/iPhone
What makes this quiz game so great is it's re-playablity factor. Boasting over 12,000 questions spanned across seven different categories, there's plenty of reasons to come back for another round, as it's very rare that questions are repeated for quite some time. With a choice to play through 5, 10, 15, 20, 30 or 40 questions, the game also includes several modes to keep things interesting. First of all is the multiple choice mode, which personally I found the most enjoyable. There's also Time Attack mode which combines the element of multiple choice with a timer. The quicker you answer the questions, the higher your score will be. Classic mode presents the questions without any alternatives (bye bye multiple choice), and can actually be the hardest mode, especially if the expert questions are selected. Thankfully, each mode is also incredibly fun...and somewhat addictive, if quiz/puzzle games are your thing.


The game boasts a very smooth, simple but attractive interface that is simple to navigate. Also, the game integrates Gamecenter, which unlocks achievements for answering a set amount of questions, getting a certain combination of questions right in a row, and so on. This adds a little more incentive to the gameplay, which is nice. Another nice addition is the ability to select or deselect as many categories as you wish. So if you're not great at your science questions, for example, you can opt to remove this from the round and play with only those you feel more comfortable in. 
Overall, ExQuizit is a fantastic trivia app which is hard to fault. There are several game modes there to add a bit of variety to the proceedings, and it's a fun game to play with a friend (or six!). The questions vary in difficulty, so thankfully you will not be left complaining that the game is either too easy or too hard. My only criticism, and this is a minor one at that, is that the solo mode felt like it was lacking ever so slightly. It would be nice to be able to accumulate statistics, as there is no in-game record of your performance. Apart from this, ExQuizit is a fine trivia game. The game boasts a great interface, easy to read questions, a fun multi-player experience and an impressive amount of questions. For only 69p, you can't complain that there isn't enough here to keep you occupied. If trivia games are your thing...then it's probably worth picking this up. 

Friday, 1 June 2012

Review: David Haye's Knockout

David Haye's Knockout was recently released, and promptly made it's way to the top of the App charts, gaining the #1 spots in these categories: Sports Game, Arcade Game, Games Chart, whilst claiming second place in the App Chart. It also comes from the Grubby Hands, the studio behind the charming Boy Loves Girl.


Surely this must mean this is a good game then, right? Well, armed with a review code, I decided to find out for myself.


On first glance, David Haye's Knockout is reminiscent of Punch Out, a Boxing series that I'm sure many of you are familiar with. The game sees players boxing it out as World Heavyweight champion, David "The Hayemaker" Haye. As Haye, you'll be pitted against three opponents which increase in difficulty as they go on. The first opponent, D. Boy, served as the more simpler of the three, and worked perfectly as an easy introduction into the games mechanics. However, he's swiftly followed by Big Bro and Little Bro, which is where the challenge kicks in.
The boxing is created by hitting the boxing gloves on the screen. Players can choose from different types of low and high blows, and can then build up combos to get a higher score, thus earning them the Hayemaker status. Swiping the screen will make Haye dodge and squat to the left or right to avoid any nasty blows from his competitors. Thankfully the boxing is fun, albeit rather brief. One issue I did have though is that, unlike other boxing titles, there is no count when an opponent has been knocked down. Instead, the opponent will just get back up or stay down on the floor. I know it's a little point to dwell upon, but I quite like the "counting to ten" part when you've floored an opponent...it makes things a little more tense, and ultimately, victorious, if they do not rise again. 


As I just mentioned, the games duration is, for the most part, rather short. Only offering three opponents to fight against means that soon enough you can call yourself a champion. However, there is a bit of re-playability, thankfully. Trophies can be unlocked from completing objectives, such as achieving a particular combo. Also, achievements via the Game Center means that even if all three opponents have been defeated, players can go back and try to unlock the whole set. As well as this, scores are recorded via the Game Center, so that friends can see how well you are doing at the game. Many of us like our in-game achievements...it gives us something else to aim for once the main game has been completed, so this is great news!
As for the games graphics, unfortunately this is where the game is let down quite a bit. The graphics are incredibly simplistic, whilst the colours seem a little too bright and garish. 


Overall, David Haye's Knockout is a fun little game, which should have been a lot longer. The graphics could have been improved upon somewhat. Gameplay is limited to only three opponents, which players will slug it out against again and again in order to unlock trophies and achievements. Whilst the trophies and achievements keep the challenge fresh, there is no denying that fighting these opponents over and over does get a little dull. However, all in all, it's a fun little game, nowhere near as charming as Boy Loves Girl, but it's definitely a good effort. If you're looking for a fun but brief boxing title for your iPhones, then this one is worth a look at. 

Friday, 20 April 2012

Marvel Vs. Capcom 2 Heading To iOS

Today Capcom announced that Marvel Vs. Capcom 2 is heading to iOS.


Released on the App store for iPod Touch and iPhone, Marvel Vs. Capcom 2 allows players to battle it out from a choice of 56 characters, including Iron Man, Mega Man, Ryu and Wolverine. Just like the console versions, this App edition sees both the Marvel and Capcom universes fighting against one another. 


The game also includes the "Variable System", which allows players to tag in other team members at any time. 


Marvel Vs. Capcom 2 for iOS will be released on the 25th April 2012. Check out a screenshot from the game below.

Monday, 2 April 2012

Review: Boy Loves Girl

Boy meets girl, but boy cannot get girl easily. Instead he has to traverse through a series of obstacles to win her affections. Sound familiar? It should do. The whole "boy meets girl" storyline has featured many times before, whether it be in films, books or, in this case, games. However, it's nice to see a predictable premise have a bit of a change applied to it. A rather bizarre one in this case.


Presenting "Boy Loves Girl", an iPhone/iPod Touch/iPad title where you get to play as a lovestruck boy who is trying to catch up with the object of his affections-the girl. Working as an infinite running game, Boy Loves Girl on first glance isn't that much different to the hoards of other infinite running games available on the App Store (such as Jetpack Joyride, which is an excellent game). However, what it lacks in uniqueness in the platform it chooses to be, it definitely makes up for it in other areas. 


The game tackles the tried and tested formula of infinite runners by adding in a unique, colourful and somewhat bizarre style. In this instance, the boy is not just trying to run through an infinite scrolling level, avoiding clouds and other obstacles, he has to do all of this whilst pulling along the moon tied to a piece of string (for what reason, I don't know). Oh, and the moon cannot hit any of said obstacles either. That's where the trickiness comes in.
Controlling the moon involves simply swiping it up and down. Occasionally the swiping isn't as accurate as it should be, which harbours some frustration, especially when it results in you losing the level. Other than this though, the controls are pretty straightforward and work, for the most part, how you would expect them to-efficiently. Other than making the moon avoid obstacles, it can also catch "smiles", but other than that, it's down to making sure the moon doesn't hit something during your journey. 


Boy Loves Girl contains a charming premise, one which on first glance may sound a little too mushy for some. At the beginning of each group of levels, the object of your affection will exclaim that she wants a special item before you're able to meet her. The level then begins, with the aim to not only get yourself and the moon safely to her in one piece, but have her desired gift ready to present to her. However, she's not an easy catch. Collect her gift and she'll rush off again after proclaiming that she needs yet another gift. Like Zelda is to Link, this girl is playing it hard to get!
Each level contains objectives which you will aim to meet. These can be related to the clouds or catching smiles, and the fulfilling these objectives counts towards giving you a better star rating at the end of the level. A nice touch is that each cloud generates a different activity. For example, tap a storm cloud three times and it'll burst. As I already mentioned, your aiming to get all three stars at the end of the level. If you manage to achieve this, a bonus section will be activated, where the boy gets to try out the "she loves me, she loves me not" flower petal picking game, where you have the chance to win a heart.


Aesthetically, the game is a bright, colourful and cute looking affair, and simplicity, for the most part, wins here. It's a crisp, eye-catching style which works. The only criticism is that at times the visuals look a little too simplistic, and I think adding some facial features to the boy would have helped a lot too, but then perhaps I'm nit-picking.


As for the audio, the sound effects are fine, but it would have been nice to have some actual music included whilst you are running through each level. This just makes the background sound effects sound more prominent, and it just feels a little lacking without one. However, you can listen to iTunes whilst you play, so if you wish to generate your own soundtrack, then it works brilliantly. 


Overall, Boy Loves Girl is a harmless, enjoyable running romp. Whilst it may not be unique (but then infinite running games are always going to be a hard one to crack in terms of uniqueness), it packs plenty of charm. It's a shame that there is no soundtrack, and that at times the swiping can be a little temperamental, as this would have been an even better game. However, criticisms aside, this is enjoyable enough, and the bizarre moon-steering premise won me over. 


Boy Loves Girl is available from the App Store, but a Lite version has now been made available. This Lite version includes the first 13 levels of the game, endless mode challenges, and bonus levels. 

Tuesday, 20 March 2012

Angry Birds: Space Launch Trailer

Finland's biggest export, Angry Birds (yes, it's true) is back! Developers Rovio already have three Angry Birds titles under their belts, and Angry Birds: Space will be joining them in two days time.


The company have now released the official launch trailer for the game, which sees the birds slingshot themselves into a warp hole into space. The trailer shows off a bit of the familiar but addictive Angry Birds gameplay, except the levels and look have now been adapted to work with this new space environment.


Check out the trailer below!

Friday, 24 February 2012

Max Payne to Hit Mobile Devices

Originally revealed last September, Rockstar Games will be releasing the first Max Payne game on iOS and Android devices soon apparently. This mobile version of Max Payne will include a HD overhaul (much like most re-releases these days), customizable controls and Rockstar Games Social Club integration. Those who are opposed to using touch screen controls will be pleased to hear that the game will also feature controller support.


Rockstar will confirm the release date and more information soon. 

Sunday, 29 January 2012

Bitesize Review: Smash To Bits

Looking for a game to let out your frustrations on? Well, Smash To Bits allows you to do just that. The game, which creator Patrick Gonzales describes as bringing out the "destructive little kid in all of us", allows players to throw objects around the on-screen vicinity.
Each object has different physical properties and weight, and will break apart in different ways each time they're thrown. Objects will smash differently, depending on how much force you put into each throw. Points will be scored depending on how the objects have been smashed, so the objective is to rack up a high score. 
Whilst Smash To Bits is fun, and the simplistic retro-style graphics and soundtrack work well, I did get the feeling of it being a little repetitive after a while, especially as there isn't really that much to the game as a whole. However, if you are looking for a cheap, simple stress reliever to try out on your iPod Touch/iPhone, then go ahead and give Smash To Bits a go. 


Check out Smash To Bits in the iTunes Store.

Sunday, 18 December 2011

Plants vs. Zombies Gains "iZombie" Mode

The 15th December brought a new update to the iPhone/iPod Touch/iPad versions of Popcap's hit zombie tower-defence game, Plants vs. Zombies. The update adds the ability to play as zombies in the game, a new free level and some festive themed goodies (such as hats) to get in the Christmas spirit.


The mode, entitled I,Zombie, is already available for the PC, Mac and XBLA and DS versions of the game. This update also adds eight additional levels, and a brand new endless mode. Achievement hunters may also be pleased to know that the new update brings with it four new achievements to unlock on the GameCenter



Monday, 28 November 2011

Review: Burger Queen World

There are plenty of management games available on the iPhone, and even more on the PC. Although several of them are rather similar to one another, they definitely prove to be fun little time wasters-Burger Queen World being one of them.
For me,  Burger Queen World reminds me of a great Mochi Game called Papa's Burgeria. The aim of the game was to complete customer orders in the quickest time possible in order to keep the business plain sailing. Of course, the game becomes increasingly more difficult as the levels progress, and much like games such as Diner Dash, you're frantically racing to complete more an d more complex orders before the time is up.


Burger Queen World works in exactly the same way. In the game, you're running a fast food shop called Burger K, and each day you are tasked with completing customer orders and quickly and accurately as you can. Customers who walk away satisfied will tip generously, so the aim is to collect as many tips as possible before the day is up. 
Customers orders can be completed by quickly tapping out the various ingredients to make up the burger, and then clicking on the corresponding customer once their order is completed. At the beginning, this is all very simple. Most customers will only be requiring small burgers which can be prepared within seconds, but the later levels definitely provide a much bigger challenge.


As the levels progress, more and more food items are introduced, including different flavours of ice-cream, onion rings, chips, and soft drinks. You'll also notice that the burgers have become more complex, and take a little deliberating over instead of the speedy tapping that the beginner burgers allowed. This is where the game becomes much more frantic, enjoyable and addictive. As the store gets busier, you are required to juggle more orders at the same time. This means that players must keep on top of pre-made supplies. It's handy to keep a constant supply of chips and onion rings cooking and soft drinks pouring, as well as store a few ice-creams in each of the provided flavours, as customers patience wear thin incredibly quick when the games difficulty has been upped. 


Burger Queen World encourages you to manage your time effectively in order to succeed in each level, and the addictiveness actually comes in all of this constant preparation. As for it's negatives, thankfully, there is not many to point out. However, Burger Queen World isn't providing something new to the iPod audience. It's a formula that has been done over and over again in games just as good as this, so those requiring something a little refreshing will not find it here. The addictiveness is an excellent part of the game, but be warned, frantically tapping the screen throughout these levels does leave you with a bit of a sore finger. I found that short bursts of Burger Queen World were much more enjoyable than playing on it for long periods of time. The last slight criticism is that the story (well, the little amount of it included anyway) isn't translated well into English, which may seem a bit off putting for some. 


All in all, Burger Queen World is a great little time waster that is surprisingly addictive and fun. The difficulty curve may seem a bit steep for those with slower reflexes, but it's the sense of an increasing challenge that makes this re-playable time after time. 

Monday, 21 November 2011

Youda Survivor Review

There are plenty of incidences in games and films where fighting for survival is a central theme. Think Castaway, or Robinson Crusoe. Now, it's time to add another to this list-Youda Survivor by Youda Games/G5 Entertainment. In Youda Survivor, the protagonist has been washed up on a tropical island, where elements, thirst, hunger and wild animals are threatening their existence. So the game prompts players to survive on this new found island in a variety of ways.


It may sound like a serious "survival of the fittest" style game, but Youda Survivor is pretty lighthearted. It contains elements of the farming style games that so many people have grown to love on the App store and Facebook (I'm looking at you, Farmville), with an extra bit of narrative thrown in to pad it out somewhat.


As previously mentioned, the game begins straight after you've been washed ashore after an accident at sea. Once regaining conciousness, you are told that an outsider will save the island from disaster, which is presented in a rather humorous still-images cut scene. Conveniently, this of course happens to be the latest recruit to the island-you. However, you must prove yourself a worthy hero in order to save the island from total destruction. Renown can be won in a variety of ways, such as collecting eggs, fighting the swashbuckling pirates, messing with the weather, feeding chickens, collecting items and digging water holes.
Like other games in a similar vein as Youda Survivor, the game requires players to complete specific tasks in order to complete a level and progress further through the game. It seems rather similar to the Farm Frenzy series in particular. Like any quest related game, the tasks start off incredibly easy (egg collecting), but get trickier as more have been unlocked. What is great about the game is the amount of different abilities that can be unlocked as you progress. For example, the weather can be controlled in order to complete particular tasks, powerful potions can be brewed to make you stronger, and access to a host of machinery. 


Tasks are completed by spending energy, which can be regained by eating your resources. However, thirst accompanies hunger, and this can be satisfied by drinking from the many water holes scattered throughout the island. As energy is spent, tokens are earned, which allow players to upgrade machinery in order to complete the trickier tasks. Tokens therefore allow players to continue to enjoy this frantic game for longer. Medals are also awarded depending on how fast a level is completed. Of course, it's great to go for the gold, but the game is surprisingly challenging occasionally, and demands a lot more patience and logic in order to complete them within a decent time. 
And why is the game so frantic? Well, there is so much to do in Youda Survivor that it feels like you are constantly tending to your island, and, as many of you would know from similar time management games, it eats up a considerable amount of time. Not that this is a bad thing-Youda Survivor is fun, and quite addictive for a while. Unfortunately it does suffer from a bit of repetitiveness. Like Farm Frenzy and all those other time management/farming games before it, Youda Survivor will involve a lot of completing the same tasks over and over again in order to unlock new actions. I have no doubt that a lot of people will enjoy this, but the content is a little unsubstantial after pumping a good amount of time into it.


Although very similar to Farm Frenzy, there is enough here not only to attract fans of that series, but also has enough differences to grab the attention of a new audience. Youda Survivor is a harmless, lighthearted time waster which, although isn't that original, is challenging, frantic and rather addictive. The 80 levels included can be more tricky than other games in this genre, which not only helps to grab players attentions for longer, but also refreshes an overly tried and tested formula. 


Youda Survivor can be downloaded for the iPod Touch/iPhone and iPad

Friday, 23 September 2011

September Brings More Resident Evil!

This month, Resident Evil fans have been treated to two HD revamps of two games in the series-Resident Evil 4 and Code Veronica X. Released by Capcom, the Resident Evil series combines elements of the survival horror genre with an intriguing story, and an eclectic bunch of heroes and villains. 


The re-vamped editions of both of these games boast some excellent high definition graphics, and allow for fans to re-immerse themselves with two cracking additions to the series, as well as welcoming in first time players.
Resident Evil 4
Resident Evil 4 originally gained a release on the Nintendo Gamecube in 2005. Since then, it has been released on the Playstation 2, iPod Touch and iPhone, Wii and Zeebo


Regarded as the best in the Resident Evil series by many fans, Resident Evil 4 follows Raccoon City hero-cop Leon S. Kennedy, who has been sent on a mission to rescue the President's kidnapped daughter, Ashley Graham. Leon has been directed to a remote village in Europe, where he is quickly faced with a barrage of hostile, and infected, locals. Things begin to get more sinister, as Leon realises that a mysterious cult lies behind the villagers, and Ashley is caught up in this huge mess. Leon now must save Ashley, stop the cult from carrying out their plans, and try to warn the rest of the world before the infection spreads. 


Resident Evil 4 is available to download from now. 
Code Veronica X HD


Code Veronica X follows Clare Redfield, who is searching for her missing brother, a S.T.A.R.S member, Chris Redfield. After narrowly escaping the events in Raccoon City, Clare sets out to track down her brother, only to find herself stumbling upon the news that the notorious Umbrella Corporation's zombie creating antics stretch much further than this remote city. The game then follows Clare as she strives to find out what Umbrella Corporation are planning, as well as finding out where her brother has got to. 


Code Veronica X is due for a release on the 27th September. Not long to go now!


Resident Evil fans definitely have a lot to look forward to in the coming months. As well as the two revamped editions released on the Playstation 3 and Xbox 360 this month, fans will expect Resident Evil: Revelations on the Nintendo 3DS, as well as the forthcoming (but unfortunately recently delayed) Operation Racoon City for the PS3 and Xbox 360.


Resident Evil 4 and Code Veronica X HD are priced at £14.99 and are available on the PSN and Xbox Live Games On Demand services.
Check out the trailers for both of these re-releases below:


Thursday, 15 September 2011

Scene It? Movies 2 Review

Ever since Scene It? first launched as a DVD board game a few years ago, the series has spread from a huge variety of expansive board games, consoles, and mobile phones. I have previously enjoyed playing through all three Scene It? games on the Xbox 360 (although admittedly, the third in this series- Scene It? Bright Lights, Big Screen was a little poor), and so after hearing that Scene It? Movies 2 was available as a free download on the iPod App store, I decided to give it a go.

Scene It? Movies 2 successfully manages to incorporate all of the typical features of the Scene It games in a smaller form. A few changes were made in order to make this fit onto the iPod Touch, iPad and iPhone. The first was that video clips are still included, but there is only a limited amount on offer. The most welcome change is that Scene It? Movies 2 is devoid of a voice-over. For anyone who has played the console versions, you may remember how horribly irritating the voice-over guy gets. Apart from that, what you see here will be pretty much the same as in the other versions, which is great.
The gameplay is simple enough. Players will have to answer a number of questions as quickly and accurately as possible, in order to achieve a high score. Sometimes though, this gameplay is a little too simple. Film buffs will probably find the majority of questions on offer here way too easy. A harder difficulty curve should have been included, in order to give these film experts a tougher challenge.

Players can choose to play this with a bunch of friends by selecting the Pass n' Play mode. This allows you to pass the iPod Touch/iPad/iPhone around a bunch of friends as you take it in turns to answer film related questions. The multiplayer mode can be played via Bluetooth, and allows two players to complete through the same mode which can be enjoyed in single player. 
The re playability factor comes in the form of unlockables. When a game is completed, there is a chance that you will unlock a cute cartoon of a famous scene from a recognisable movie. There are plenty to unlock, and it is a joy to look through them all. I definitely kept coming back until I had unlocked the entire bunch, just because I enjoyed the cute child-like drawings. 

Unfortunately though, play it a few times and the questions begin to cycle. It becomes a little boring after you have realised you've answered all the questions and have memorised the answers. Also, once all the unlockables have been acquired, apart from striving to unlock the in-game achievements, there is not really much of a challenge left anymore. However, question cycling can be avoided by purchasing a few of the additional question packs. These will add questions from a multitude of genres, or focus on a particular actor (I purchased the "Jack Black & the Frat Pack" question set, as I think Jack  Black, Jim Carrey, Will Ferrell and the rest are hilarious). 
Overall, Scene It? Movies 2 is an excellent iPod game that provides a few hours replay before the formula gets a little tired. The ability to unlock achievements and bonus extras, such as the cute cartoon film stills adds in an extra challenge, and helps you to keep coming back for more. Film buffs will love the trivia, and the variety of film clips on offer, but I fear that many of them will find this game far too simple for the most part. The challenge is slightly upped by downloading additional question packs, but even then, this is only bumped up ever so slightly. Scene It? Movies 2 is a faithful adaptation of an already hugely successful film trivia series, and I definitely recommend downloading this for your iPod. The huge bonus is that it's free!

Wednesday, 7 September 2011

Review: Tappi Bear All in One 2

Fancy testing your reflexes? Tappi Bear All In One 2 definitely hands you this challenge. Also, if there was an award for "Cutest iPod Game", then Tappi Bear would win it, hands down. Originally released as separate games, Tappi Bear All In One 2 combines five of the series into one nifty little app. The five games to choose from are:


Tap Tap Spring 
Tap left and right on the iPod screen to a bear on a pogo stick up the screen via a series of platforms. Your score accumulates quicker if your bear picks up donuts during his epic bouncing, and if you manage to bounce him in a long succession without falling off a platform. 


Tap Tap Spring features a charming little bear in a familiar red and blue dungarees combo. Clearly a nod to Mario here. It may seem simple at first, but the higher you progress up the screen, the harder the challenge becomes. Platforms will begin to get smaller and more spaced out. 


Tappi Bubble
Tappi Bubble uses the familiar "match three colours" format seen in games such as Bust-A-Move. In this brief little game, players must shoot bubbles at the ones descending from the top of the screen. The bubbles can be cleared once three or more bubbles of the same colour have been connected.


This is one of the most enjoyable mini-games in the collection, and can definitely get very addictive. 


Rainbow Band
The frantic gameplay of Tappi Bear is truly demonstrated here. Players get to conduct an orchestra of colourful birds by tapping the numbers above their heads in the right order. Time quickly runs out during this game, and panic sets in when you soon realise that this is much harder than it first seemed. 


This is an enjoyable one if you have decent reflexes. To those who do not though, this may be a little too frustrating for the most part. Oh, but those little birds are damn cute though.


Tap Tap Kick
This game sees Tappi Bear attempting to prevent his football from hitting the ground. This is achieved by tapping the football to make sure it stays in the air. Like all the other games, donuts can be picked up for a few more bonus points too.


I found this to be one of the most enjoyable games in this collection. Yes, once again it's brief, but this is a tricky game to master as you progress through your keepy-uppy challenge. 


Donut Fever
If you've ever played one of the Mochi Game's "Papa's Pizzeria" or "Papa's Burgers" games, then the gameplay offered in Donut Fever should at least be somewhat familiar to you.


Donut Fever sees you serving up different donut shapes, with a choice of different toppings, and icing colours to host of sweet-tooth customers. Mess up on three donut orders, and it is game over. 


For the most part, Donut Fever is pretty simple, but it is quite easy to slip up on an order when you panic that the queue is getting longer, and more impatient. It's an easy game to get to grips with, and also a very enjoyable one too. 
Tappi Bear All In One 2 is an adorable collection that is definitely worth picking up. There may not be much to each of the games, but the level of re-playability comes from the cute visuals, and the addictive nature of the gameplay. 


The game adopts a series of Game Center achievements, as well as the ability to earn in-game cash to unlock a collection of cute wallpapers. 


For an another overload of cute, be sure to check out Tappi Bear All In One 1.

Tuesday, 6 September 2011

Review: Tappi Bear All In One 1

Tappi Bear All In One is the first Tappi Bear game that combines nine different games into one app. The company have since released more like this, but yet Tappi Bear All In One 1 is perhaps my favourite. The gameplay involved is frantic, challenging, but very addictive. Wario Ware is probably the best game series to compare Tappi Bear to, due to the sheer variety of games, the fast and frantic game play, and definitely, the addictive nature. The eight games included are:


Space Rush
For this one, Tappi Bear has been sent to space! Guide Tappi bear through space, avoiding any obstacles along the way, and collecting as many donuts for bonus points as possible. 
Donut Dance
Donut Dance works like Simple Simon and many other memory games-but with added dancing. Players must watch closely as a host of bears dance away, whilst passing a donut amongst each other. Once they cease their dancing, players must recall who is holding the donut last.


Be warned-this game gets incredibly fast and frantic, and will literally leave you cross eyed at times, but it's one of the most addictive games in this collection.
Donut Ninja
Players must tap the left and right sections of the screen to repel hoards of hungry ninjas by flinging donuts in their direction. If you slip up and the ninjas reach you, it is game over. Of course, with the frantic pace of each of these games, it's quite quick to reach game over, and Donut Ninja definitely proves that.


KungFu Battle
KungFu Battle is very similiar to Donut Ninja in actual fact. In this game, Tappi Bear has to fend off a hoard of enemy bears by swatting a nunchuck either on the left or right hand side. Donuts once again can be picked up for bonuses. 


Some enemies are tougher than others, which can be quite tense at times when a huge hoard is descending on your little bear. Also, game over is imminent very quickly, so this adds to the panic factor.


Tap Tap Jump
Tap Tap Jump sees Tappi swinging from a left and right vine in order to traverse up to donuts, and high scores. However, hit an enemy on the way up, and it's an immediate game over.


This was actually my least favourite game in the collection, as tapping left and right to swing to each vine is not always overly responsive. Also, it's incredibly hard to avoid enemy bears most of the time.
Chick Farm
Perhaps the cutest game in this collection, Chick Farm allows players to take control of a small pen full of chicks. The aim is to drag and drop the chicks away from dangerous sections in the pen, such as mud, and enemies. The score is based on how many chicks you have managed to save from death when the timer has reached zero.


As well as this being the cutest, Chick Farm is also one of the most enjoyable. It's a simple premise, but this simplicity really works. 
Trick or Tappi
My favourite game in this collection, Trick or Tappi is very similiar to another iPod App I love, Zoo Keeper. In this version, players must swap and change sweet treats to create groups of three or more. Donuts can be collected (surprise, surprise) as bonus points, and bombs occasionally drop, which allow you to wipe out a large area of the grid for more points.


Whilst this idea has been tried and tested many times before, it does not stop Trick or Tappi from being so overly addictive. Also, who can resist seeing a cute little bear in a wizard outfit, seriously?
Tappi Xmas
Tappi Xmas requires you to tip the iPod from side to side in order to navigate Tappi through a snowy course. Bigger scores can be achieved if you guide your cute little bear into presents, candy canes and, as with every other Tappi Bear game, donuts. 
Overall, Tappi Bear All In One 1 is an adorable, cute and addictive collection of games. Whilst some are definitely better than others, and all are pretty brief, there is plenty of re-playability here. The best in this collection is a tie between Chick Farm and Trick or Tappi for me personally.


I strongly suggest checking out Tappi Bear All In One 2 if you like the sound of this one!

Monday, 29 August 2011

Zoo Keeper DX Touch Edition Review

Often a game comes along that leaves players itching to have "just one more go." This often results in subsequent tries after the first, until a good amount of time has passed. This is often a sign of a great game. Zookeeper DX Touch Edition is one of those games.

Originally released as an online puzzle game, Zoo Keeper was then ported onto the Nintendo DS in 2004. A Playstation edition shortly followed, and then everything was quiet on this games front. Fast forward seven years and Zoo Keeper was revived once again for the iPod, and entitled Zookeeper DX Touch Edition.
Fans of the original version will notice that the game play is the same here. The game play simply involves matching three of the same animals or more in lines in order to progress to the next level. As simple as this sounds, the difficulty (as expected from games like this) gets increasingly hard, until the point where panic sets in. Fail and it's right back to level one again. As disheartening as that may sound, it really isn't too much of a hardship. The addictive nature of the game play makes you want to keep attempting to beat your previous high score. 

The matching into sets of three of more element has been tried and tested many times before (think Bejeweled for instance), but the cutesy animal graphics definitely set this apart. 
Players have a choice of two modes, Normal, where you keep playing until the time runs out, and Tokoton, in which the player must catch 100 types of animals in order to progress to the next level. What is missing from the original is the Quest mode, which allowed players to complete a variety of challenges in order to move up the levels. This mode was one of the most enjoyable aspects of the original, so it seemed a shame that it was not included on the iPod edition. 

Upon it's release, Zookeeper DX Touch Edition suffered from a number of bugs, including the occasional freezing screen and ratio problems. However, it appears that these problems have been ironed out now, and thankfully I have not encountered any more. I was somewhat disappointed that the leader-boards do not have the achievers name next to it. As someone who shares an iPod with another, it is hard to remember who scored what when there is no option to input a name next to a high score.
In conclusion, Zookeeper DX Touch Edition is a highly addictive puzzle game for the iPod. Whilst it may lack the Quest mode of the original game, the game play on offer is very accurate to the previous version, so fans should enjoy this. The cute graphics heighten the game's appeal, and add to the overall enjoyment. Whilst the game gets incredibly hard as the levels progress, it does sour the games experience. In fact, the challenge is welcoming, and helps to keep people coming back once again to attempt to beat their personal high score. At only 69p in the App store, this is quite a bargain when you realise you've pumped a considerable amount of hours into it. Just warning you one last time though, it IS addictive. 
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